Turns on image debug mode for image binarization. Let the user see the image as ARToolKit sees it. (Fiducial markers only)
Part of ARToolKit’s tracking operates on a binarized image, that is, an image that has been converted into black and white pixels only. All pixels above a certain level of brightness, referred to as the “binarization threshold”, or just “threshold” are converted to white, and all pixels below this threshold are converted to black.
- Target [ARToolkitComponent]: The Unreal Engine/ARToolkit interface object.
- Debug Mode[boolean]: Debug mode on (true) / off (false)